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Front Cover

While the game’s storyline spans about 72 in-game hours, you’ll have all the Mexican rebels conquered in less than 10 hours. Due to shoddy team and overpowering enemy AI, plus a plentiful supply of glitches, playing through the first GRAW at the hardest difficulty level became a controller-throwing affair. Better balanced enemies and smarter and stronger squadmates means the realistic settings of the ‘elevated risk’ difficulty in GRAW 2 provides for a challenging but not nearly as frustrating experience.

There have already been multiple reports on Ubisoft’s official forums about the game’s tendency to lock-up on certain XBOX 360 consoles. I personally experienced two such lock-ups over the course of the campaign, but only after playing for extended periods of five consecutive hours or more. A well implemented save and checkpoint system minimizes frustration that can occur from sporadic glitches. Other than that, the game is thankfully relatively bug-free. (Continue to Page 4 >>)