Sadness Still Alive and Well, Claims Nibris

Krakow-based development studio Nibris sent out a press release today announcing that it has partnered with Emergent Technologies to have the Gamebryo engine power its Wii-exclusive Sadness.
“Without a doubt, Gamebryo is the most powerful engine available for the Wii. After getting familiar with the engine several months ago we made the decision to choose Gamebryo. Since then, our team has been working on Sadness and we are quite impressed,” said Tomasz Wisniowski, Project Manager of Nibris. “We will have quite a few graphical effects in our game, which some believe are impossible to attain on the Wii. Gamebryo helped make it possible.”
Taking place prior to World War I, Sadness is a crime noir thriller with “richly detailed characters and an engaging storyline.”
“From the early stages of pre-production with Sadness, Nibris realized that they would need development technology that allowed for an extreme amount of flexibility in the creative process, which is a cornerstone of the Gamebryo framework,” said Geoffrey Selzer, Emergent’s CEO. “Sadness is designed to push the bounds of Wii technically and creatively.”
Gamebryo is the engine that powers not only Bethesda’s hit fantasy RPG The Elder Scrolls IV: Oblivion, but also its upcoming Fallout 3, plus EA-Mythic’s new Warhammer Online: Age of Reckoning.
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[...] has yet found a publisher for Sadness, which would certainly be a step in the right direction, but back in April the studio confirmed that the game was “alive and well” and running on the same engine [...]