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New Heavy Rain Details Pour Down

By Alex Petraglia on Wednesday, March 12, 2008 at 1:50 PM EST  

Kotaku is running an story that includes new details regarding Quantic Dream’s Heavy Rain, taken from the latest issue of Dutch gaming magazine ‘Chief.’

Quantic Dream is responsible for such fantastic and under-appreciated titles as Omikron: The Nomad Soul and Indigo Prophecy (Fahrenheit outside the United States), published by ATARI in 2005 and re-released as an Xbox Original late last year.

The magazine had the opportunity to see the game and speak with Quantic Dream’s founder and Heavy Rain director David Cage.

Some notable points:

On Locations:
“I don’t want to do a big free-roaming city like GTA, because the flow of the story will then be hard to control. Nevertheless, I do want to incorporate big sets, with a crowd, heavy populated areas like a mall and a subway are going to be in there. Of course, the gameplay has got to make use of that aspect too.”

On Graphics:
“People will be surprised. Internal (Sony’s) feedback on graphics has been great. This is going to be a truly next-gen game. But still, we want to do something unique with the graphics, going beyond just making the most photorealistic world we can.”

On Story:
“Heavy Rain is about normal people that have landed in extraordinary situations. I wanted a much more personal story. The first thing that came to my mind, as a father of two little boys, was that the main theme should simply be a father’s love for his son. This is not a game about saving the princess or the world. Its purely about a father’s love.”

Again, more at Kotaku.

Heavy Rain has been in development since the PlayStation 3 was announced. It may arrive by next year.

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