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GDC 08: Crysis on Xbox 360 Shown Behind Closed Doors

By Alex Petraglia on Tuesday, March 4, 2008 at 10:00 AM East
Filed Under GDC 2008 & News & News  

Crysis on consoles was one of the biggest mysteries of GDC this year. Crytek itself sent out a press release in January announcing that it would be showing Crysis running on ‘next-gen’ consoles at the show.

No further details were unveiled by the time GDC arrived, so I decided to do a little investigative work while on the exhibition floor.

At Crytek’s own booth, a representative from the studio revealed to me that the game was indeed being shown running on the Xbox 360, but only behind-closed-doors.

As much as I pleaded, the rep would not allow access, but did reveal that they were showing the game to prospective publishers.

EA was responsible for publishing the game on the PC, but apparently did not secure a deal at the same time to publish on consoles.

If the game did garner enough interest from a publisher at the show, and we couldn’t imagine why it wouldn’t, an official announcement shouldn’t be too far off.

Update: 1:50 PM EST Wednesday 3/5

Several readers have voiced concern over the validity of this report and believe that it was CryEngine2 being shown, and not Crysis itself.

The representative’s exact words were “We are showing the game behind closed doors.” I did not press him/her for further details, nor, again, did I see it first-hand to verify the claim.

If he or she misspoke and meant to say ‘engine’ is open to interpretation.

Regardless, it’s just another strong indication that Crysis or a different Crytek game in a similar vein will be coming to next-gen consoles in due time.

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Comments

20 Responses to “GDC 08: Crysis on Xbox 360 Shown Behind Closed Doors”

  1. Skyler Sutter on March 3rd, 2008 8:52 pm

    Please god let Crysis be released on 360.

  2. CrunchGear » Archive » Crysis shown on the Xbox360 at GDC on March 4th, 2008 2:20 pm

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  3. Prof on March 4th, 2008 8:25 pm

    Can you not read your own website’s past stories? CryENGINE 2. Not Crysis. The engine. Crysis is not coming to consoles.

  4. drum on March 4th, 2008 9:29 pm

    seriously, this is the ENGINE they were showing off, to potential customers that would like to license the engine out for console development. now, of course they were shoing off crysis, what else do they have that they could show off? a few tech demos maybe, but why not just use crysis?

    this was a showing of the engine to potential customers, not a showing of crysis going to the consoles. in fact, not 2 weeks ago they themselves even said that they are still considering a console version.

    all that being said, i expect it happen eventually, after all, this is ea were talking about here.

  5. | Rumor: Crysis shown on Xbox 360 to ‘prospective publishers’ at GDC on March 4th, 2008 10:56 pm

    [...] representative may have revealed that Crysis is coming to the Xbox 360. The rep reportedly told Primotech that the Xbox 360 version was being shown behind close doors to “prospective [...]

  6. DAVIDONE » Blog Archive » GDC 08: Crysis on Xbox 360 Shown Behind Closed Doors on March 4th, 2008 11:55 pm

    [...] Crysis on consoles was one of the biggest mysteries of GDC this year. Crytek itself sent out a press release in January announcing that it would be showing Crysis running on ‘next-gen’ consoles at the show. (Read on Source) [...]

  7. videogaming247 » Blog Archive » Crysis shown to publishers on 360 at GDC on March 5th, 2008 2:24 am

    [...] to this, Crysis was shown running on Xbox 360 behind closed doors at GDC. Crytek’s looking for a [...]

  8. gaming city blog » Rumor: Crysis shown on Xbox 360 to 'prospective publishers' at GDC on March 5th, 2008 2:38 am

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  9. Rumor: “Crysis para Xbox 360 mostrado en la GDC a posibles editores” on March 5th, 2008 5:26 am

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  11. Crysis on Xbox 360? | Console Informer on March 5th, 2008 9:19 am

    [...] to primotechnology.com the Crytek game Crysis was shown working on a Xbox 360 behind closed doors. “Crysis on [...]

  12. ¿Crysis para Xbox360? | JuegoTerapia on March 5th, 2008 10:27 am

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  14. Crysis na Xboxa 360 był pokazany ewentualnym wydawcom w trakcie GDC!? - GRRR.pl - blog o grach, nowe gry komputerowe, konsole on March 6th, 2008 5:35 am

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  15. Una versión de Crysis para Xbox 360 ha sido vista por varios posibles editores | Nivel22 on March 6th, 2008 8:06 am

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  17. Crysis su Xbox 360: i rumors trovano conferma? at Gaming on March 13th, 2008 5:04 pm

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  19. Lucy on May 24th, 2008 5:48 pm

    looks great

  20. wjffkdhkf on September 5th, 2008 4:10 am

    There is no way that Crysis is coming out for consoles. It’s impossible. It’s really difficult to explain about the hardware to the people who think that gaming industry soley revolves around consoles but i’ll give it a try.

    Most of the console gamesrs think “Graphically(as in photo -realistic textures and well designed models) Crysis isn’t really better than most of the next gen games. But why can’t crysis come out for PS3 or xbox 360? There’s MGS4 on PS3 and Halo 3 for 360, if those consoles can run those high quality games, crysis should be a snap!”

    It is quite true, however there’s a critical hardware problem in consoles that prevents them from running Crysis.

    Let’s talk about the RAM for a while. RAM is the main memory that stores frequently used data and flashes those datas to the CPU because the CPU drawing data directly from the hard disk or the Optical Drive would take too much time

    Xbox 360 has 512 mb of RAM and PS3 has 256. That’s not a lot compared to most of the computers these days. BUT, console games data files are actually divided into small enough segments so the RAMs can flash those datas to their CPUs.

    For Crysis, it’s not in small enough segments. Not to mention that it can’t be divided. It at least requires 2 GB or RAM to handle all the datas in a single map. There are so many trees and every single leaf falls in different animations.

    And toning Crysis down to Console levels with 256~512 MB RAM would mean giving up all those massive datas in one map which is the greatest part and the part that seperates Crysis from other shooter games.

    As for the “powerful” RSX and Xenos, and Cell and the Tri-core processors yes, they are decent graphic cards and CPUs (although nothing compared to the PC graphic cards these days, not to mention they are totally out dated) and they will be able to handle Crysis if they had enough RAM. But it’s a sad fact that those two machines just don’t have enough.

    So please, instead of suggesting impossible hopes to praise your beloved consoles, try playing your awesome console exclusive games.

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